

Hell, introduce an 'offline' mode to prevent modded games from going online on for all I care, which then disables the anti cheat or something.

What I feel what most people want is just the option to have mods, even if not officially supported by the game. Sure if they had proper support, along with a mod marketplace and all, then people would expect those mods to be safe, which is a hard issue. Additional PlugY steps can be found below for mod compatibility. My mod 'Vanilla Frosting' contains the Inventory.txt and respective dc6 files that. 2018 4:58 am These changes expands the stash in Classic and makes it equal to the LOD one.

Please note that I am not the original developer. The issue I see now is that they explicitly prohibit binary modding/reverse engineering of any kind in their EULA, and have an anti cheat running that I'm guessing might also trigger when you try to mod your SP game.Īs much as I'd love to write (SP) mods for D2R, I don't want to risk getting banned either, so I can totally understand the statement of the PlugY dev.Ĭiting security issues here sounds like a cop-out to me. This guide works for any Diablo 2 version. Diablo 2 stash mod 1.14 d This repository contains the source code for PlugY version 12.00 updated for 1.14d. If people want to mod their SP game, they just have to not work against them (as is currently the case in D2). They don't need to support anything as long as we're talking about binary mods. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
